______________________________________ [ ] [ DmAgustus ] [ by ] [ Entropy ] ______________________________________ PLAY INFORMATION ================ Single Player : Only if you like running in circles. Cooperative : ??? Deathmatch : Yes Difficulty Settings : No New Sounds : No New Graphics : No Known Glitches : Mountain textures jump slightly on some machines. CONSTRUCTION ============ Base : I took a Roman theme and ran with it... I also pulled a few Nali-based themes from the Unreal game. Editor(s) used : UnrealED Build Time : forever and a day... maybe two AUTHOR'S NOTES ============== When I started creating DmAugustus, I really wanted to create something that looked amazing as well as played incredibly. I think I succeeded. The cost (to you) is that it bogs down on processor speed in a few areas. Details details details. Maybe that should have been my theme. Can you imagine spending hours on one light or one texture? I can. I dont need to imagine. . . PLEASE send me some feedback, as I want to improve in future trials! This is my very first attempt at making a level, and learning to use that editor was a REAL *$%!!! So anyways, don't let me babble... send me some feedback. COPYRIGHTS/PERMISSIONS ====================== You are NOT allowed to commercially exploit this level for profit in any way, including but not limited to, putting it on a CD ROM or any other medium that is sold in or out of retail channels, for any amount of money. You MAY distribute this level through any electronic network (internet, FIDO, local BBS etc.), provided you include this file, leave the archive intact, and do not charge a fee for access to this file. -Entropy- email: dlehr1@san.rr.com ---------------------- UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.